Concept & reference
Character design, sketches, visual direction, dimensions and material exploration.

We design distinctive toys, collectibles and physical products with strong silhouettes, tactile appeal and real-world manufacturability in mind.

A character should not lose its personality when it becomes a physical object. We think about pose, silhouette, material, scale, balance, durability and how the final piece feels in your hand or on a shelf.
Strong silhouettes. Tactile materials. Objects with a reason to exist.
Character design, sketches, visual direction, dimensions and material exploration.
A production-minded 3D model designed around the form and personality of the final object.
3D printed or fabricated prototypes used to test scale, construction, fit, feel and presentation.
Wall thickness, part separation, tolerances, assembly, supports, material choices and cost are considered before production.
Where appropriate, we can take a design into small-run physical manufacture and packaging preparation.
For larger production runs, manufacturing partners may be involved.
Character-led display pieces and small collectibles.
Physical character products designed for handling and interaction.
Collectible systems built around character variants, rarity and reveal.
Miniatures, tokens, markers and physical pieces for tabletop games.
Original mascots and playful objects built around a specific visual identity.
Because we work across game design and physical prototyping, characters can be designed with both screen readability and real-world production in mind from the beginning.
Talk to Us About a Toy Project
Whether it’s a game, a learning experience, a toy, a tabletop idea or an unusual collaboration, we’d love to hear what you’re thinking.